The German Bundesliga (DFL) uses AWS services for artificial intelligence (AI), machine learning (ML), analytics, database administration and storage to provide real-time statistics to predict future matches and match outcomes and recommend personalized game footage to fans for mobile, online, streaming and television broadcasts.
“Innovation means questioning the status quo. Working closely with AWS, as one of the most innovative technology companies in the world, significantly increases the investment we have made in innovation over the past two decades and helps us deliver a world-class football experience to our fans.”
Christian Seifert, Managing Director DFL GmbH
Engaging fans via Sports Analytics
The Bundesliga uses AWS’ market-leading offering of cloud services, including machine learning and analytics, to create its advanced statistics, the Bundesliga Match Facts. AWS and the Bundesliga provide football fans around the world with a unique combination of advanced real-time statistics and match analytics.
MOST PRESSED PLAYER
Teams use pressure as a technique to disrupt the rhythm of an opponent. “Most Pressed Player” indicates how often a player is put under great pressure by his opponents. Decisive here is the number of opposing players, their distance to the player in possession of the ball and the direction of movement of each player. Most Pressed Player also compares the number of pressure situations a player is exposed to compared to their teammates, helping to determine which players are under pressure more often.
SPEED ALERT
Speed Alert shows how fast a player can sprint at any given time during a game and helps create a ranking of players by comparing the top speed between Bundesliga players, teams, game times and records. Speed Alert offers the 500 million Bundesliga fans from over 200 countries worldwide an interesting way to check their assumptions about who is among the fastest players.
REALFORMATION
REALFORMATION: TRENDS
ATTACK ZONES
With attack zones, fans can see what teams are focusing their offense on. Attack zones are defined as the areas on the playing field that a team uses to enter the danger zone in front of the opponent’s goal. This shows the fans where a team attacks most often, and thus which side the team sees as the most likely to score.
xGOALS
With xGoals, or Expected Goals, the Bundesliga can now estimate the probability that a player scores a goal when shooting from any position on the field. The goal probability is calculated in real time for each shot to provide spectators with insights into the difficulty of a shot and the probability of a goal.
Engaging and inspiring the fans
Through the use of AWS, the Bundesliga offers advanced real-time statistics and detailed insights with the Bundesliga Match Facts, giving its fans better insights into players, teams and the league.
Improvement of the broadcast product
The Bundesliga uses machine learning, AI, analytics, and other innovative technologies from AWS to improve the broadcast product and explore new distribution formats. AWS Media Services make Bundesliga matches more flexible and interactive for fans.
Improve business operations
With AWS, the Bundesliga will transform its business operations so that the league and its clubs build services, automate processes, improve the use of data and work more cost-effectively.
Till Sander
CTO
Phone: +49 221 66 95 75-0
E-mail: till.sander@areto.de